A two-player game made with webRTC peer connection


There are also some updates on my previous sketch that I hope to make into a bigger project later on. First, I tried to compare the color of each pixel to … the color of each pixel if that makes any sense. Sounds not very convincing but works better — if you are wearing something black. Second, I asked a more experienced friend to help, and he made his version which looks better but doesn’t really solve my problem of connecting the number of shiny pixels to the amount of movement. Third, another experienced friend recommended to try Python, and even though I strongly doubt I am now capable of following this advice I just want to keep these links here for the sake of documentation:



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